VdbRemesh is a C++ based Multi-threaded, openvdb based remeshing modifier plugin for 3dsMax.It comes with a procedural filter stack that has 10 filters ready to be applied in any order.Since it is a volume based modifier, it works much different than the traditional surface modifiers.Since it is a procedural modifier, you can add more than one vdb remesh to an object with different settings.It produces only quads if the adaptivity settings is zero.It can be used tosmooth the edges of hard surface cad models.
PolySnow PlusPolySnow Plus is a C++ based & multithreaded 3dsMax plugin that creates realistic snow with a click. It includes 5 custom objects and 6 modifiers specificly designed for snow creation workflow. A variety of parameters lets you get the desired results in every situation.Make your 3d assets' winter versions with a clickEasy to useIf you already purchased polysnow, you can get a 40% discount coupon from the files of polydesign that you have purchasedObjects:PS_Particles: Procedural object that generates snow particles on input objects.
splineland 3ds max plugin 22
SmoothBoolean is a 3ds Max C++ plugin for creating smooth transitions between ProBoolean meshes. No need to spend hours on cleaning messy topologies created with boolean cuts anymore. If you just want your 3d models to look great on the renderings or you need to bake something for games, then you don't have to waste your time trying to model fancy Sub-D meshes.
SplineLand is a plugin for Autodesk 3ds Max that helps to generate topographically accurate terrains from a set of splines and lay roads. Without SplineLand it is almost impossible to achieve such accurate results in 3ds Max. Now you can do it quickly, in just a few clicks your topographical data in form of splines can become a terrain.
MoCapture is the plugin for 3dsMax, that uses video-based technology for motion capture and animation directly inside a 3dsMax. Forget about expensive equipment, sticky markers, endless importing and exporting from and to several 3D programs. With MoCapture, all you need is sit down in front of a webcam, act out the expressions you want to apply to your 3D character and watch it happen in real time within your 3dsMax. 2ff7e9595c
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